LC: Shrouded Isles

Session 27-
And Then She Went Apeshit

Session 27

Mithral Plate for Pree
Immovable Rods for Avram
Gloves Swimming for Avram
Belt Dwarven for Avram
Bracers Lesser Defence for Bea
6 Potions Healing (held by Pree)
2 Potions Greater Healing (held by Pree)
Kitten Mittens of the Zephyr for Bentley
Cloak of Elvenkind for Pree
Cloak of Elvenkind for Bea
Amulet of Proof Against Divination for Avram

40 Javelins were bought by Pree for Rhongar
Bea and Cole fought about the deck of cards…again

Can’t stay at Molly’s bc she’s renovating

Cole scryed for Cutty (focusing with Crimson Prism and hugging Bentley who is holding the ruins key and Elgin’s Journal in his mouth)

Cutty is at campsite with Lielle
Lielle is talking about how to “get in” and talk to “him” why would he walk away from everything to help us (talking about Gaelenor?) he doesn’t know about the truce or doesn’t care
Hear a rustling further from campsite Cutty goes off into underbrush and approaches 2 legged creature stumbling slowly through forest Cutty attacks it with axe, strikes it down, drags it off path and into ditch, returns to campsite says patrols are getting closer and they have to move
Lielle “Why don’t we just go to the door and knock?”

We rent a wagon and start off towards Port of Rowan. Traveling to Port Rowan, Bea learns Fireball. We get attacked by gerblins.

Pree hits a goblin with acid and it makes him real angry

Things were going pretty rough, Bentley went down, then Avram turned Pree into a giant ape who smashed’em up good

View
Session 26
The Party Goes Shopping

Session 26
Last time on SHROUDED ISLES… Princess and fam fled. Babcock is in charge (#gagindeed), but we feared him up good and he gave us 5000GP and free range. The dumbwaiters were freed and all left, including those manning the western castles. The Cloud Knights were said to have gone to the Mists, which might explain why we can’t contact them. The “shrine” room The Garage with the Elf Farwynn statue (with the ears that open a secret room in which we stored the Big Orb which refreshes the Shroud) is now our Castle Rowan HQ. We moved beds in there. Bea

Beholder Forensics
Pree got 3 beakers of beholder goo and 1 beholder eyestalks
Bea got 5 beakers of beholder goo and a metal panel

The Plan
Head west to the Three Sons (maybe find out more about the dumbwaiter deserters)
Head north to the port that will take us to the Mists
Go to the Mists and look for the Cloud Knights (and y’all BE COOL OKAY)
Potential allies in the Orc raiders from Magduin Isle?

Pree’s streetname for Cole: COLE’D AS ICE

Let’s Go to the Mall. Today.
Should we spend that 5000GP?
Pree and Rhongar go to the bank. Dave the Old Elf Banker is over it. 25PP and 2500GP. 460GP for the gems.
Shopping List

  • javelins for Rhongar (because he needs a ranged Strength option)
  • Magical items to boost our fighting expertise
  • Mithral Breastplate 450gp
  • Cloak of Elvenkind

Gantt showed up and told us that Furk was arrested for stealing from the bank. Fuck that guy.
Avram is trying to use magic to hide the magical fake promissory note. It doesn’t go well. Bea fakes the bank teller out, a little. Overall their ruse doesn’t work…

Pree steals a map from the back pocket of a bougie tourist.

Went shopping at Quinn’s Quirious Qoddities. Met Arlington Sidwell. So. Much. Haggling.

“Where’s your sense of adventure, Cole?! What are we on right now?!”
“A DUMB IDEA.”

Arlington Sidwell’s Inventory:
ALCHEMY JUG (uncommon) – 200gp
AMULET OF PROOF AGAINST DETECTION AND LOCATION (uncommon, attunement) – 300gp
ARROW-CATCHING SHIELD (rare, attunement) – 750gp
BAG OF BEANS (rare) – 500gp
BELT OF DWARVENKIND (rare, attunement) – 1200gp
BOOTS OF LEVITATION (rare) – 600gp
BRACERS OF LESSER DEFENSE (uncommon, attunement, +1 AC) – 250gp
CIRCLET OF BLASTING (uncommon) – 300gp
CLOAK OF ELVENKIND (uncommon, attunement) 2x – 400gp
DUST OF DISAPPEARANCE (uncommon) – 200 gp
GLOVES OF SWIMMING AND CLIMBING (uncommon, attunement) – 115gp
IMMOVABLE ROD (uncommon) 2x – 250gp
MITHRAL BREASTPLATE (uncommon) – 450gp
OIL OF SLIPPERINESS (uncommon) 3x – 200gp
POTION OF CLIMBING (common) 5x – 50gp
POTION OF GROWTH (uncommon) 2x – 200gp
POTION OF HEALING (common) 6x – 40gp
POTION OF GREATER HEALING (uncommon) 2x – 120gp
ROBE OF USEFUL ITEMS (uncommon) – 500gp
WAND OF MAGIC DETECTION (uncommon) – 300gp
RING OF TELEKINESIS (very rare, attunement) – 5000gp
DWARVEN THROWER (very rare, attunement by a dwarf) – 5000gp
HORSESHOES OF A ZEPHYR (very rare) – 6000gp
DECK OF MANY THINGS (legendary) – 10000 gp

View
Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.

View

I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.